Post by Erza Scarlet on Aug 13, 2009 8:14:15 GMT -5
Name:
Erza Scarlet
Age:
19
Gender:
Female
Eyes:
Brown
Hair:
Red
Alignment:
Neutral Lawful
Personality:
Erza is a stubborn person, that likes to have people following the rules, especially hers, and playing the enforcer if necessary. She is also one, who has no qualms punishing others, rather seeing a need in those, to correct the illnatured behavior of her enemies or comrades and prone to use violence in such cases. She is strong-willed, violent, yet also compassionate to the people around her, with strong self-sacrificing tendencies. The red haired woman lacks common-sense, at times and her strong liking for armor or acting make her seem to act out of character, while just showing the inner child within her. Despite always appearing strong, is a fragile girl, hidden under the layers of armor, that could be broken easily, in her bad times. She thinks of the guild members as a family and would do anything in order to protect them.
Physical Description:
Occupation:
S-Rank, Battle Mage (Ex-Quip/Re-Quip)
Guild:
Fairy Tail
Location of Guild Tattoo:
Left Upper Arm
Specialty:
1.) Fast Ex-Quip/Re-Quip, that beats all other known and is a rather unique style, normally, already.
2.) Swordsmanship (even with her feet)
3.) Lifting insanely heavy objects.
4.) Acting! (Have you seen her skills! Fabulous! <- Lies)
History:
Erza was born and raised as a slave and was one who built the Tower of Paradise. During this time was she one to suffer humiliation for countless times, which also lead to the loss of her right eye, but despite this did she never give up for the sake of gaining freedom and became great friends with the individual Gerard, whom everyone else, including Erza's little brother almost idolized. In those tragic times, filled with darkness and despair, was he as well as Erza the pillars of hope and the young girl, began to learn magic from a wiseman, she could lovingly call her grandfather, but when they began to revolt, was he one to fall under the guards attacks, making Erza for the first time in a while, let go of all her aggression and beating most of the guards on her own.
The kids, or rather the gang, as they have formed some kind of mini guild, as friends, was supposed to escape, but the plan failed and Erza landed on the far-away shore, on her own. (Later did she find out, that everyone had assumed her to have just fled on her own.) There did she eventually meet up with Fairy Tail, as one of the most quiet and secluded kind of characters, not wishing to open up to everyone, because she was scared to get hurt or betrayed, but in the end, did the leader of the guild, called Makarov take the role of a father figure and Erza got alive, as she is now.
She received an artificial eye, further magical training and armor, that in the beginning was just a defense, yet soon turned into her trademark. It was not taking too long for the honest mage to climb up the ladder to the guild's second floor, reserved for S-Class Mages.
Likes:
- Acting
- Honest People
- Her friends in the Guild
- Rules
- Weapons
- Armor
- Her friends from Childhood
- Heartkreuz products
- cheesecake
- bunnies and bunny outfits as well as goth
Dislikes:
- Vile Acts
- Rulebreaking
- People defying her and Fairy Tail
- Evil (what she sees as evil)
Positive Traits:
Erza is an honest and upright citizen, as well as FT Guild member, who is willing to follow rules, and sometimes the commands of Makarov, a bit too straightforward. She has good leadership qualities and is someone willing to sacrifice herself for others, fighting with a torn body, without fearing even death. She has also vast magical resources and pain withhold, and a huge armory at her service. Can have a big heart. She also has rather big amounts of magical power. Furthermore is she great at gambling, albeit not a genius, either.
Negative Traits:
She is one who gets quite soon angry, and extremely violent, easy to deal punishment and following rules, eventually too much. Her tendency to put her life on the line for the sake of others, might appear noble, but is not the most welcoming scene for friends, to witness the loss of a comrade. Erza also happens to be stubborn and is haunted by her past, especially with Gerard, that can make her return to her weak state of a social hikkikomori.
Overauthoritaire and reckless are also traits of the Titania, that might not make her the optimal choice, as a friend and partner, for some people. She has tendencies to to carry a lot of luggage with her on journeys, which could cause uncomfortability for her companions and she likes acting, but totally lacks in it. She has no skill in it, at all, gets nervous and only stammers around, while mixing the words up.
Skills:
Her techs are all based on 'The Knight' her very own form of Ex-Quip magic and uses various armor, to give herself individual physical attributes and also a huge amount of weapons available. Her set of different armors are said to range over 100 by now and she uses this skill also to just switch into regular appearing outfits.
1.) Heartkreuz Armor: Her standard Armor. Not too great, but quite tough, resistant and she got to like the Heartkreuz symbol a lot. Her weaponry can vary, but usually ends up using a long sword with it. Can also be a spear or axe, if necessary.
new armor. (Old Style Armor: Phys Descr. Pic. 3)
2.) Heaven's Wheel Armor: More open, sprouting large angel like wings and loosing a lof of her defense abilities, while making her capable of using multiple weapons at once. The weapons of choice are broadswords with identical design, that float mid-air. Preferably around her, to spin them in circles around her own body, but can also be shot like arrows. The total amount of arrows she can summon are 200, but this leaves her with almost no magical energy, left. Additionally can she actually use all of the weapons in her fault, instead of similar weapon types. 'Summoning speed' increases with experience, able to soon install all of them, almost instantly.
3.) Flame Emperor's Armor: An armor, looking like Erza had turned into a dragon-hybrid, especially the design reflecting the skin of a dragon and her boots, more looking like feet. On the other hand are the shoulders unprotected in this form. The main attribute is to gain a resistance against Flame Attacks up to 50%.
4.) Black Wing Armor: Erza loses a lot of her defenses, almost close to zero, but gains speed and mainly physical attack power. She sprouts Black Wings on her back and usually uses a larger, black sword, to make best use of her devastating potential.
Erza Scarlet
Age:
19
Gender:
Female
Eyes:
Brown
Hair:
Red
Alignment:
Neutral Lawful
Personality:
Erza is a stubborn person, that likes to have people following the rules, especially hers, and playing the enforcer if necessary. She is also one, who has no qualms punishing others, rather seeing a need in those, to correct the illnatured behavior of her enemies or comrades and prone to use violence in such cases. She is strong-willed, violent, yet also compassionate to the people around her, with strong self-sacrificing tendencies. The red haired woman lacks common-sense, at times and her strong liking for armor or acting make her seem to act out of character, while just showing the inner child within her. Despite always appearing strong, is a fragile girl, hidden under the layers of armor, that could be broken easily, in her bad times. She thinks of the guild members as a family and would do anything in order to protect them.
Physical Description:
Occupation:
S-Rank, Battle Mage (Ex-Quip/Re-Quip)
Guild:
Fairy Tail
Location of Guild Tattoo:
Left Upper Arm
Specialty:
1.) Fast Ex-Quip/Re-Quip, that beats all other known and is a rather unique style, normally, already.
2.) Swordsmanship (even with her feet)
3.) Lifting insanely heavy objects.
History:
Erza was born and raised as a slave and was one who built the Tower of Paradise. During this time was she one to suffer humiliation for countless times, which also lead to the loss of her right eye, but despite this did she never give up for the sake of gaining freedom and became great friends with the individual Gerard, whom everyone else, including Erza's little brother almost idolized. In those tragic times, filled with darkness and despair, was he as well as Erza the pillars of hope and the young girl, began to learn magic from a wiseman, she could lovingly call her grandfather, but when they began to revolt, was he one to fall under the guards attacks, making Erza for the first time in a while, let go of all her aggression and beating most of the guards on her own.
The kids, or rather the gang, as they have formed some kind of mini guild, as friends, was supposed to escape, but the plan failed and Erza landed on the far-away shore, on her own. (Later did she find out, that everyone had assumed her to have just fled on her own.) There did she eventually meet up with Fairy Tail, as one of the most quiet and secluded kind of characters, not wishing to open up to everyone, because she was scared to get hurt or betrayed, but in the end, did the leader of the guild, called Makarov take the role of a father figure and Erza got alive, as she is now.
She received an artificial eye, further magical training and armor, that in the beginning was just a defense, yet soon turned into her trademark. It was not taking too long for the honest mage to climb up the ladder to the guild's second floor, reserved for S-Class Mages.
Likes:
- Acting
- Honest People
- Her friends in the Guild
- Rules
- Weapons
- Armor
- Her friends from Childhood
- Heartkreuz products
- cheesecake
- bunnies and bunny outfits as well as goth
Dislikes:
- Vile Acts
- Rulebreaking
- People defying her and Fairy Tail
- Evil (what she sees as evil)
Positive Traits:
Erza is an honest and upright citizen, as well as FT Guild member, who is willing to follow rules, and sometimes the commands of Makarov, a bit too straightforward. She has good leadership qualities and is someone willing to sacrifice herself for others, fighting with a torn body, without fearing even death. She has also vast magical resources and pain withhold, and a huge armory at her service. Can have a big heart. She also has rather big amounts of magical power. Furthermore is she great at gambling, albeit not a genius, either.
Negative Traits:
She is one who gets quite soon angry, and extremely violent, easy to deal punishment and following rules, eventually too much. Her tendency to put her life on the line for the sake of others, might appear noble, but is not the most welcoming scene for friends, to witness the loss of a comrade. Erza also happens to be stubborn and is haunted by her past, especially with Gerard, that can make her return to her weak state of a social hikkikomori.
Overauthoritaire and reckless are also traits of the Titania, that might not make her the optimal choice, as a friend and partner, for some people. She has tendencies to to carry a lot of luggage with her on journeys, which could cause uncomfortability for her companions and she likes acting, but totally lacks in it. She has no skill in it, at all, gets nervous and only stammers around, while mixing the words up.
Skills:
Her techs are all based on 'The Knight' her very own form of Ex-Quip magic and uses various armor, to give herself individual physical attributes and also a huge amount of weapons available. Her set of different armors are said to range over 100 by now and she uses this skill also to just switch into regular appearing outfits.
1.) Heartkreuz Armor: Her standard Armor. Not too great, but quite tough, resistant and she got to like the Heartkreuz symbol a lot. Her weaponry can vary, but usually ends up using a long sword with it. Can also be a spear or axe, if necessary.
new armor. (Old Style Armor: Phys Descr. Pic. 3)
2.) Heaven's Wheel Armor: More open, sprouting large angel like wings and loosing a lof of her defense abilities, while making her capable of using multiple weapons at once. The weapons of choice are broadswords with identical design, that float mid-air. Preferably around her, to spin them in circles around her own body, but can also be shot like arrows. The total amount of arrows she can summon are 200, but this leaves her with almost no magical energy, left. Additionally can she actually use all of the weapons in her fault, instead of similar weapon types. 'Summoning speed' increases with experience, able to soon install all of them, almost instantly.
3.) Flame Emperor's Armor: An armor, looking like Erza had turned into a dragon-hybrid, especially the design reflecting the skin of a dragon and her boots, more looking like feet. On the other hand are the shoulders unprotected in this form. The main attribute is to gain a resistance against Flame Attacks up to 50%.
4.) Black Wing Armor: Erza loses a lot of her defenses, almost close to zero, but gains speed and mainly physical attack power. She sprouts Black Wings on her back and usually uses a larger, black sword, to make best use of her devastating potential.